Download the 1.41 HD patch:

Stronghold Crusader HD + Stronghold Crusader Extreme HD

Direct Download

MD5: ED6F820E884B658F5848D739BAC49B7A

Stronghold Crusader HD + Stronghold Crusader Extreme HD (Polskie)

Direct Download

MD5: 01308CA286CE52C05DAF17085F5D1059

Patch Notes:

Stronghold Crusader v1.41

The Stronghold Crusader v1.41 patch fixes the following...
  • All versions now use Unicode for multiplayer.
  • Added support for Simplified Chinese.
  • Japanese version now uses Mieryo font.
  • Documents path override system added to allow players to use a different folder for config files, maps and saves.

Stronghold Crusader v1.4

The Stronghold Crusader v1.4 patch fixes the following...
  • Support for two additional resolutions requested by players.
  • Fixed an issue where archers would fire into the ground.
  • Fixed some map crashes.

Stronghold Crusader v1.3.1

The Stronghold Crusader v1.3.1 patch fixes the following...
  • The patch can now be installed, even if it cannot auto-detect the game.

Stronghold Crusader v1.3

The Stronghold Crusader v1.3 patch fixes the following...
  • This patch upgrades Stronghold Crusader to the new HD version
  • Added support for resolutions of up to 2560x1600, a huge increase from the previous cap of 1024x768.
  • This patch also fixes the Skirmish Masters file. Unfortunately old skmasters.dat files from v1.0 and v1.1 no longer work with Stronghold Crusader HD.
  • Stronghold Crusader now runs in Direct Draw compatibility mode on Windows 8 which means the scrolling is a bit smoother.

Stronghold Crusader v1.2

The Stronghold Crusader v1.2 patch fixes the following...
  • Stronghold Crusader Extreme - New "Extreme" version of the original featuring over 10,000 units on the battlefield, new tactical powers, a new Crusader Extreme trail, 5 new AI opponents and 30 new standalone maps to play in multiplay or single player skirmish.

Stronghold Crusader v1.1

The Stronghold Crusader v1.1 patch fixes the following...
  • When a player or AI player is killed, a Statue is now shown for the dead Lord.
  • Low walls now cost half the amount of normal walls. But when deleting low walls you will not receive any stone back.
  • You can click on the Stockpile & Armoury to trade.
  • The War dogs are now automatically controlled.
  • The date has been added for Skirmish & Multiplayer games on the final stats screen.
  • Troops now walk from the Mercenary post and Barracks towards the form up points (1 to 7) at the correct speed.
  • The build radius has been fixed for drawbridges. You can place them on gatehouses, which are on the edge of the build radius.
  • You can now build walls on quarry stone.
  • An occasional problem with the hunters not hunting deer has been fixed.
  • A voice over has been added to the mission based text "a fire has broken out."
  • A multiplayer text problem, which only occurred with the host machine, has been fixed. If the host changed the option to 'no rush' the typed text wasn't displayed on the host's screen.
  • A bug allowing stone to become unlimited has been fixed. This occurred when using the market, when trying to sell all the stone and the amount of stone didn't reach 0.
  • A problem with the AI being able to put out engineers with pots of oil even though 'no rush' was on has been fixed.
  • A problem with AI slaves, digging moats for different players was fixed.
  • A problem was fixed for multiplayer, which allowed a user to place a number of ballistae on one tower during a multiplayer game.
  • A problem with troops sometimes getting stuck at the signpost has been fixed.

PLEASE NOTE: These patches will not work with the Steam versions. Steam versions are updated automatically to the most recent version.

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Besiege Great Khans, Imperial warlords and Shōgun commanders in Stronghold: Warlords, the latest in Firefly's classic 'castle sim' series. Command AI warlords across the battlefield as you build a castle economy and new gunpowder-fuelled siege engines!